Thinking outside the box
May 22nd, 2009
This video is not directly related to the world of control system interface design, but I wanted to post it because it takes something very familiar and puts a very innovative and useful twist on it, which is a technique that can be directly applied to interface design (the poorly translated English dialog, reminiscent of “all your base are belong to us”, is entertaining too). This is one of the best examples of “thinking outside the box” that I’ve ever seen. Watch the video and pay attention around the 00:35 mark. That’s where it will throw you for a loop. There will be an advertisement before the video starts…sorry.

Cool! They should do this with Mario Bros. and Ninja Turtles. I always wanted to see what was on the other side of the wall.
Very cool.. I would also like to see the other side of the wall or maybe down one of the tubes
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@39 Cent Stamp
Yeah, when I saw this it was like seeing all of my childhood video game fantasies coming true. I don’t know how many times I was like, “if only I could see beyond that mountain” or wall or whatever. I think that’s why Metroid was my favorite game, because you could go to seemingly “hidden” areas.
What is this blog supposed to be about? Oh…interface design you say…oh well, my bad.